![]() ![]() For larger countries this could cause some difficulty to keep a large amount of tanks for long periods of time. The expenses of using multiple tanks can rack up fast, as well as costing oil. They can also rack up casualties less than infantry, allowing tanks to be involved in a mass invasion while receiving less war exhaustion. They are also essential for capturing cities faster, for example, 1,800 tanks in a single division can capture a megacity at a moderate pace. Tanks use the same amount of manpower than infantry while also being superior until anti-tank weapons are researched. Unit Modifiers Skins Tank Skin Packs Modern ( 2019) Nation They can only be produced in cities with a population of at least one million population (square cities). It also requires 10,000 manpower to build, similar to infantry. They also cost $5,000,000 to produce, and $160,000 in upkeep per division. Making one division of tanks requires one motor part and 0.25 units of steel. However, infantry units can be effective against a tank through researching the anti-tank branch on the technology tree, vastly increasing their effectiveness against tanks. Since the Technology Update, tanks can be upgraded via the Technology Tree to improve their armor, firepower, and mobility. ![]() Additionally, the resources used to make them are naturally rare and expensive to buy, so that the strengths of the tank can be balanced. They were significantly cheaper to produce prior to the Resource Update, but since then, tanks require motor parts and steel to be produced. Tanks are also extremely useful for invading countries with a hefty amount of cities, as they are convenient to take out large countries such as the United States, India or China. ![]() Tanks are best used in large amounts to capture territory (faster than infantry), and to eliminate entrenched units. Although powerful, they are vulnerable to aerial attacks, nearby artillery or ships, as well as terrain and attrition. Compared to infantry units, they have more capability of mobility, durability, and firepower, but they also are significantly more expensive to produce and maintain. Tanks in game are reinforced vehicles, which represent 200 units in a single division. ![]()
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